How We Built a Hardware-Integrated Golf Simulator for a Japanese Client — and What Came Next
Topic: Success Stories | 2 min read
How We Built a Hardware-Integrated Golf Simulator for a Japanese Client — and What Came Next
Second project. Same client. A 2D/3D simulator where real clubs and balls drive the gameplay.
This was our second project with the same Japanese client. The first was a custom Order Management System platform for restaurants. This time the brief was completely different: a golf simulation game where real clubs, real balls, and real swings drive the 2D/3D gameplay through IoT hardware. We'd already earned the trust. Now we had to prove it transferred across domains.
What We Built
We built the simulator on Unity for 2D and 3D gameplay, with native mobile components in Objective-C for iOS and Kotlin for Android. The platform is live and fully operational. Discussions are now underway to migrate the iOS layer to Swift — a decision driven by real-world performance data from active users, not a pre-launch assumption.
IoT-Driven Realism
The core of the system is IoT hardware that captures swing mechanics, ball trajectory, and player movement in real time. That data feeds directly into the simulation. The result is a game driven entirely by physical play — not controllers, not approximations.
Monetization and Growth Strategy
The platform is live and collecting real user feedback, which is shaping the next round of feature development. Monetization options under consideration include in-app purchases and subscriptions, alongside potential commercial partnerships in the golf and sports tech space.
Ongoing Support and Future Enhancements
Our role didn't end at launch. We continue providing maintenance, feature development, and technical consultation as the platform moves toward wider market release. Same client. Same standard.
This was the second of three projects with this client. See the first — Custom Order Management System Platform for Restaurants, and the third — Nationwide EV Charging Platform in Japan.
More from This Client Partnership
Project 1 — Custom Order Management System for Restaurants A full-stack OMS built from zero, now serving 1,700+ restaurants across Japan. Read the case study →
Project 3 — Nationwide EV Charging Platform (56,000+ Chargers) A gamified EV locator app now covering 56,000+ chargers and 23,000+ stations across Japan. Read the case study →